GAME 2303 Artificial Intelligence Programming I

Course Information

Course Description

Basic techniques in artificial intelligence related to game and simulation programming, includes knowledge representation and interference techniques, expert systems, path-finding algorithms, and search techniques for problem solving.

Prerequisite(s)

GAME 1406 or GAME 1304 or instructor permission.

Assessment Levels

R1, E1, M1

CIP Code

10.0304

Credits (SCH)

3

Lecture-Lab-SCH

0-4-3