GAME 1304 Level Design

Course Information

Course Description

An introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles.

Assessment Levels

R1, E1, M1

CIP Code

10.0304

Credits (SCH)

3

Lecture-Lab-SCH

(2-4-3)