GAME 2433 Game and Simulation Programming III

Course Information

Course Description

Advanced applications of game and simulation programming techniques. Includes advanced rendering techniques and BSP trees. Incorporates shadowing, lighting, collision detection, and 3D animation and motion.

Prerequisite(s)

GAME 1304 or GAME 1406

Assessment Levels

R1, E1, M1

CIP Code

10.0304

Credits (SCH)

4

Lecture-Lab-SCH

(3-3-4)