GAME 2402 Mathematical Applications for Game Development
Course Information
Course Description
Presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics and Newtonian principles in games and simulations. Also covers code optimization.
Prerequisite(s)
ITSE 1402 (suggested) or
COSC 1436 (suggested), and
MATH 1314 (suggested)
Assessment Levels
R1, E1, M1